ESPORTS AS ONE OF THE DRIVING FACTORS OF THE INFORMATION EVOLUTION OF HUMANITY

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Yevheniy Imas
Halyna Lukyantseva
Viktoriia Pastukhova
Yaroslav Svirin
Andrii Skorobogatov
Volodymyr Sosnovski
Viktoriia Zavalniuk

Анотація

The article presents a brief review of the scientific literature on the role of eSports in the processes of informatization of society and the digital evolution of man as a species. The rapid development of new communication technologies is changing the lives of ordinary people in a specific digital environment. This prompts people to process an ever-increasing amount of information in a short amount of time and transform their mental strategies. The computerization of everyday life has led to the combination of virtual reality technologies with the principles of classical sports. The result of this synthesis was the emergence of eSports. Virtual reality provides unlimited possibilities for designing game activities and the structure of gamer characteristics. A wide selection of game parameters expands the mental topology of gamers of an eSports player. E-sports complements the information structure of the gamer's personality. Being in the electronic world leaves an imprint on a person's consciousness, behavior, outlook and culture. E-sports as an example of global digitalization is one of the driving factors of the information evolution of society

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